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revid: mtsSender_test.go passing segmenting and discontinuity tests
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3f3d587eeb
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@ -59,6 +59,8 @@ type testSender struct {
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func (ts *testSender) send(d []byte) error {
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if ts.tstDiscon && ts.curPktNo == ts.disconAt {
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fmt.Println("SendFailed")
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ts.curPktNo++
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return errors.New("could not send")
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}
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cpy := make([]byte, len(d))
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@ -103,7 +105,7 @@ func TestSegment(t *testing.T) {
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mts.Meta = meta.New()
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// Create ringbuffer tst sender, loadsender and the mpegts encoder
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rb := ring.NewBuffer(rbSize, rbElementSize, wTimeout)
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tstSender := &testSender{Buf: make([][]byte, 0)}
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tstSender := &testSender{}
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loadSender := newMtsSender(tstSender, log)
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packer := &tstPacker{rb: rb}
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encoder := mts.NewEncoder(packer, 25)
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@ -141,6 +143,7 @@ func TestSegment(t *testing.T) {
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result := tstSender.Buf
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expectData := 0
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for clipNo, clip := range result {
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t.Logf("Checking clip: %v\n", clipNo)
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// Check that the clip is the right length
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clipLen := len(clip)
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if clipLen != psiSendCount*mts.PacketSize {
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@ -208,25 +211,27 @@ func TestSendFailDiscontinuity(t *testing.T) {
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encoder.Encode([]byte{byte(i)})
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rb.Flush()
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next, err := rb.Next(rTimeout)
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if err != nil {
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t.Fatalf("Unexpected err: %v\n", err)
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for {
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next, err := rb.Next(rTimeout)
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if err != nil {
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break
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}
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err = loadSender.load(next)
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if err != nil {
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t.Fatalf("Unexpected err: %v\n", err)
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}
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_ = loadSender.send()
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loadSender.release()
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}
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err = loadSender.load(next)
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if err != nil {
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t.Fatalf("Unexpected err: %v\n", err)
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}
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_ = loadSender.send()
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loadSender.release()
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}
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result := tstSender.Buf
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// First check that we have less clips
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expectedLen := ((noOfPacketsToWrite / psiSendCount) - 1)
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expectedLen := (((noOfPacketsToWrite/psiSendCount)*2 + noOfPacketsToWrite) / psiSendCount) - 1
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gotLen := len(result)
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if gotLen != expectedLen {
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t.Errorf("We don't have one less clip as we should. Got: %v, want: %v\n", gotLen, expectedLen)
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@ -132,13 +132,14 @@ func (s *fileSender) close() error {
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// clips based on PSI. It also fixes accounts for discontinuities by setting
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// the discontinuity indicator for the first packet of a clip.
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type mtsSender struct {
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sender sender
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buf []byte
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pkt [mts.PacketSize]byte
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fail bool
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discard bool
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repairer *mts.DiscontinuityRepairer
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chunk *ring.Chunk
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sender sender
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buf []byte
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next []byte
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pkt [mts.PacketSize]byte
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failed bool
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discarded bool
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repairer *mts.DiscontinuityRepairer
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chunk *ring.Chunk
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}
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// newmtsSender returns a new mtsSender.
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@ -158,50 +159,29 @@ func (s *mtsSender) load(c *ring.Chunk) error {
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// send checks the most recently loaded packet and if it is a PAT then the clip
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// in s.buf is sent, otherwise the packet is added to s.buf.
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func (s *mtsSender) send() error {
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copy(s.pkt[:], s.chunk.Bytes())
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if s.next != nil {
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s.buf = append(s.buf, s.next...)
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}
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bytes := s.chunk.Bytes()
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cpy := make([]byte, len(bytes))
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copy(cpy, bytes)
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s.next = cpy
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copy(s.pkt[:], cpy)
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p := (*packet.Packet)(&s.pkt)
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pid := p.PID()
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cc := p.ContinuityCounter()
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if s.discard {
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if pid != mts.PatPid {
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return nil
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}
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s.discard = false
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}
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if pid == mts.VideoPid {
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expect, exists := s.repairer.ExpectedCC(pid)
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s.repairer.IncExpectedCC(pid)
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if !exists {
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s.repairer.SetExpectedCC(pid, cc)
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s.repairer.IncExpectedCC(pid)
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} else if cc != expect {
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s.repairer.SetExpectedCC(pid, cc)
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s.discard = true
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s.buf = s.buf[:0]
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return nil
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}
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}
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if s.fail || (pid == mts.PatPid && len(s.buf) != 0) {
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if pid == mts.PatPid && len(s.buf) > 0 {
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err := s.fixAndSend()
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if err != nil {
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s.failed()
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s.failed = true
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s.repairer.Failed()
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return err
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}
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s.fail = false
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s.buf = s.buf[:0]
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}
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s.buf = append(s.buf, s.chunk.Bytes()...)
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return nil
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}
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// failed sets the s.fail flag to true, and let's the discontinuity
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// repairer know that there has been a failed send.
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func (s *mtsSender) failed() {
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s.fail = true
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s.repairer.Failed()
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}
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// fixAndSend uses the discontinuity repairer to ensure there is not a
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// discontinuity, and if so sets the discontinuity indicator of the PAT packet.
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func (ms *mtsSender) fixAndSend() error {
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@ -221,9 +201,9 @@ func (s *mtsSender) close() error { return nil }
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// release will set the s.fail flag to fals and clear the buffer if
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// the previous send was a fail.
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func (s *mtsSender) release() {
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if s.fail {
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s.fail = false
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if s.failed {
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s.buf = s.buf[:0]
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s.failed = false
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}
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s.chunk.Close()
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s.chunk = nil
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