Merged in motion-filter-variable-fps (pull request #314)

Created motion filter that has a minimum frame rate.

Approved-by: Saxon Milton <saxon.milton@gmail.com>
This commit is contained in:
Scott Barnard 2019-12-31 03:59:52 +00:00 committed by Saxon Milton
commit 7c42f9dc1b
3 changed files with 71 additions and 1 deletions

67
filter/vfps.go Normal file
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@ -0,0 +1,67 @@
/*
DESCRIPTION
A motion filter that has a variable frame rate. When motion is detected,
the filter sends all frames and when it is not, the filter sends frames
at a reduced rate, as set by a parameter.
AUTHORS
Scott Barnard <scott@ausocean.org>
LICENSE
vfps.go is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package filter
import (
"io"
)
// VariableFPSFilter is a filter that has a variable frame rate. When motion is
// detected, the filter sends all frames and when it is not, the filter
// sends frames at a reduced framerate.
type VariableFPSFilter struct {
filter Filter
dst io.WriteCloser
frames uint
count uint
}
// NewVariableFPSFilter returns a pointer to a new VariableFPSFilter struct.
func NewVariableFPSFilter(dst io.WriteCloser, minFPS float64, filter Filter) *VariableFPSFilter {
frames := uint(25 / minFPS)
return &VariableFPSFilter{filter, dst, frames, 0}
}
// Implements io.Writer.
// Write applies the motion filter to the video stream. Frames are sent
// at a reduced frame rate, except when motion is detected, then all frames
// with motion are sent.
func (v *VariableFPSFilter) Write(f []byte) (int, error) {
v.count = (v.count + 1) % v.frames
if v.count == 0 {
return v.dst.Write(f)
}
return v.filter.Write(f)
}
// Implements io.Closer.
// Close calls the motion filter's Close method.
func (v *VariableFPSFilter) Close() error {
return v.filter.Close()
}

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@ -112,6 +112,7 @@ const (
const (
FilterNoOp = iota
FilterMOG
FilterVariableFPS
)
// Config provides parameters relevant to a revid instance. A new config must

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@ -333,6 +333,8 @@ func (r *Revid) setupPipeline(mtsEnc func(dst io.WriteCloser, rate float64) (io.
r.filter = filter.NewNoOp(r.encoders)
case config.FilterMOG:
r.filter = filter.NewMOGFilter(r.encoders, 25, 20, 500, 3, true)
case config.FilterVariableFPS:
r.filter = filter.NewVariableFPSFilter(r.encoders, 1.0, filter.NewMOGFilter(r.encoders, 25, 20, 500, 3, true))
default:
panic("Undefined Filter")
}
@ -645,7 +647,7 @@ func (r *Revid) Update(vars map[string]string) error {
r.cfg.Logger.Log(logger.Warning, pkg+"invalid VerticalFlip param", "value", value)
}
case "Filter":
m := map[string]int{"NoOp": config.FilterNoOp, "MOG": config.FilterMOG}
m := map[string]int{"NoOp": config.FilterNoOp, "MOG": config.FilterMOG, "VariableFPS": config.FilterVariableFPS}
v, ok := m[value]
if !ok {
r.cfg.Logger.Log(logger.Warning, pkg+"invalid FilterMethod param", "value", value)