revid: added start and stop functions to AudioInput for proper closing

This commit is contained in:
Trek H 2019-05-15 15:57:49 +09:30
parent 6320011190
commit 76edcfe8ed
3 changed files with 55 additions and 27 deletions

View File

@ -49,18 +49,17 @@ const (
var log *logger.Logger
// AudioInput holds everything we need to know about the audio input stream.
// NB: At 44100 Hz frame rate, 2 channels and 16-bit samples, a period of 5 seconds
// results in PCM data chunks of 882000 bytes! A longer period exceeds datastore's 1MB blob limit.
// Note: At 44100 Hz sample rate, 2 channels and 16-bit samples, a period of 5 seconds
// results in PCM data chunks of 882000 bytes. A longer period exceeds datastore's 1MB blob limit.
type AudioInput struct {
mu sync.Mutex // mu protects the AudioInput.
mode string // operating mode, either "Normal" or "Paused"
source string // name of audio source, or empty for the default source
mu sync.Mutex
source string // Name of audio source, or empty for the default source.
mode string // Operating mode, either "Running", "Paused", or "Stopped".
dev *alsa.Device // audio input device
ab alsa.Buffer // ALSA's buffer
rb *ring.Buffer // our buffer
chunkSize int
vs int // our "var sum" to track var changes
dev *alsa.Device // Audio input device.
ab alsa.Buffer // ALSA's buffer.
rb *ring.Buffer // Our buffer.
chunkSize int // This is the number of bytes that will be stored at a time.
*AudioConfig
}
@ -74,17 +73,15 @@ type AudioConfig struct {
Codec uint8
}
// NewAudioInput starts recording audio and returns an AudioInput struct which the audio can be read from.
// NewAudioInput initializes and returns an AudioInput struct which can be started, read from, and stopped.
func NewAudioInput(cfg *AudioConfig) *AudioInput {
// Initialize logger.
logLevel := int(logger.Debug)
validLogLevel := true
if logLevel < int(logger.Debug) || logLevel > int(logger.Fatal) {
logLevel = int(logger.Info)
validLogLevel = false
}
logSender := smartlogger.New(logPath)
log = logger.New(int8(logLevel), &logSender.LogRoller)
log.Log(logger.Info, "log-netsender: Logger Initialized")
@ -101,17 +98,42 @@ func NewAudioInput(cfg *AudioConfig) *AudioInput {
log.Log(logger.Fatal, "alsa.open failed", "error", err.Error())
}
// Capture audio in periods of a.RecPeriod seconds, and buffer rbDuration seconds in total.
// Setup ring buffer to capture audio in periods of a.RecPeriod seconds, and buffer rbDuration seconds in total.
a.ab = a.dev.NewBufferDuration(time.Second * time.Duration(a.RecPeriod))
a.chunkSize = (((len(a.ab.Data) / a.dev.BufferFormat().Channels) * a.Channels) / a.dev.BufferFormat().Rate) * a.SampleRate
rbLen := rbDuration / a.RecPeriod
a.rb = ring.NewBuffer(rbLen, a.chunkSize, rbTimeout)
go a.input()
a.mode = "Paused"
return a
}
// Start will start recording audio and writing to the output.
func (a *AudioInput) Start() {
a.mu.Lock()
mode := a.mode
a.mu.Unlock()
switch mode {
case "Paused":
go a.input()
case "Stopped":
}
}
// Stop will stop recording audio and close
func (a *AudioInput) Stop() {
a.mode = "Stopped"
if a.dev != nil {
log.Log(logger.Debug, "Closing", "source", a.source)
a.dev.Close()
a.dev = nil
}
}
// ChunkSize returns the AudioInput's chunkSize, ie. the number of bytes of audio written to output at a time.
func (a *AudioInput) ChunkSize() int {
return a.chunkSize
}
@ -204,7 +226,7 @@ func (a *AudioInput) open() error {
case 32:
aFmt = alsa.S32_LE
default:
return fmt.Errorf("Unsupported sample bits %v\n", a.BitDepth)
return fmt.Errorf("unsupported sample bits %v", a.BitDepth)
}
_, err = a.dev.NegotiateFormat(aFmt)
if err != nil {
@ -226,17 +248,17 @@ func (a *AudioInput) open() error {
// input continously records audio and writes it to the ringbuffer.
// Re-opens the device and tries again if ASLA returns an error.
// Spends a lot of time sleeping in Paused mode.
// ToDo: Currently, reading audio and writing to the ringbuffer are synchronous.
// Need a way to asynchronously read from the ALSA buffer, i.e., _while_ it is recording to avoid any gaps.
func (a *AudioInput) input() {
for {
a.mu.Lock()
mode := a.mode
a.mu.Unlock()
if mode == "Paused" {
switch mode {
case "Paused":
time.Sleep(time.Duration(a.RecPeriod) * time.Second)
continue
case "Stopped":
break
}
log.Log(logger.Debug, "Recording audio for period", "seconds", a.RecPeriod)
a.mu.Lock()

View File

@ -3,10 +3,13 @@ package revid
import (
"testing"
"bitbucket.org/ausocean/av/container/mts"
"bitbucket.org/ausocean/av/container/mts/meta"
"bitbucket.org/ausocean/iot/pi/netsender"
)
func TestAudioInputStart(t *testing.T) {
func TestAudioInputNew(t *testing.T) {
mts.Meta = meta.New()
var logger testLogger
ns, err := netsender.New(&logger, nil, nil, nil)
if err != nil {
@ -20,10 +23,9 @@ func TestAudioInputStart(t *testing.T) {
rv, err := New(c, ns)
if err != nil {
t.Errorf("revid.New failed with error %v", err)
} else if rv == nil {
t.Errorf("revid.New did not return a new revid")
}
err = rv.Start()
if err != nil {
t.Errorf("revid.Start failed with error %v", err)
}
rv.Stop()
}

View File

@ -627,8 +627,12 @@ func (r *Revid) startAudioInput() (func() error, error) {
Codec: r.config.InputCodec,
}
ai := NewAudioInput(ac)
r.wg.Add(1)
go r.processFrom(ai, time.Second/time.Duration(r.config.WriteRate), ai.ChunkSize())
return nil, nil
return func() error {
ai.Stop()
return nil
}, nil
}
func (r *Revid) processFrom(read io.Reader, delay time.Duration, bufSize int) {