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revid: added start and stop functions to AudioInput for proper closing
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6320011190
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@ -49,18 +49,17 @@ const (
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var log *logger.Logger
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// AudioInput holds everything we need to know about the audio input stream.
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// NB: At 44100 Hz frame rate, 2 channels and 16-bit samples, a period of 5 seconds
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// results in PCM data chunks of 882000 bytes! A longer period exceeds datastore's 1MB blob limit.
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// Note: At 44100 Hz sample rate, 2 channels and 16-bit samples, a period of 5 seconds
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// results in PCM data chunks of 882000 bytes. A longer period exceeds datastore's 1MB blob limit.
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type AudioInput struct {
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mu sync.Mutex // mu protects the AudioInput.
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mode string // operating mode, either "Normal" or "Paused"
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source string // name of audio source, or empty for the default source
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mu sync.Mutex
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source string // Name of audio source, or empty for the default source.
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mode string // Operating mode, either "Running", "Paused", or "Stopped".
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dev *alsa.Device // audio input device
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ab alsa.Buffer // ALSA's buffer
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rb *ring.Buffer // our buffer
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chunkSize int
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vs int // our "var sum" to track var changes
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dev *alsa.Device // Audio input device.
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ab alsa.Buffer // ALSA's buffer.
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rb *ring.Buffer // Our buffer.
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chunkSize int // This is the number of bytes that will be stored at a time.
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*AudioConfig
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}
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@ -74,17 +73,15 @@ type AudioConfig struct {
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Codec uint8
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}
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// NewAudioInput starts recording audio and returns an AudioInput struct which the audio can be read from.
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// NewAudioInput initializes and returns an AudioInput struct which can be started, read from, and stopped.
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func NewAudioInput(cfg *AudioConfig) *AudioInput {
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// Initialize logger.
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logLevel := int(logger.Debug)
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validLogLevel := true
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if logLevel < int(logger.Debug) || logLevel > int(logger.Fatal) {
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logLevel = int(logger.Info)
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validLogLevel = false
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}
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logSender := smartlogger.New(logPath)
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log = logger.New(int8(logLevel), &logSender.LogRoller)
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log.Log(logger.Info, "log-netsender: Logger Initialized")
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@ -101,17 +98,42 @@ func NewAudioInput(cfg *AudioConfig) *AudioInput {
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log.Log(logger.Fatal, "alsa.open failed", "error", err.Error())
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}
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// Capture audio in periods of a.RecPeriod seconds, and buffer rbDuration seconds in total.
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// Setup ring buffer to capture audio in periods of a.RecPeriod seconds, and buffer rbDuration seconds in total.
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a.ab = a.dev.NewBufferDuration(time.Second * time.Duration(a.RecPeriod))
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a.chunkSize = (((len(a.ab.Data) / a.dev.BufferFormat().Channels) * a.Channels) / a.dev.BufferFormat().Rate) * a.SampleRate
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rbLen := rbDuration / a.RecPeriod
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a.rb = ring.NewBuffer(rbLen, a.chunkSize, rbTimeout)
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go a.input()
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a.mode = "Paused"
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return a
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}
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// Start will start recording audio and writing to the output.
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func (a *AudioInput) Start() {
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a.mu.Lock()
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mode := a.mode
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a.mu.Unlock()
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switch mode {
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case "Paused":
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go a.input()
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case "Stopped":
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}
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}
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// Stop will stop recording audio and close
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func (a *AudioInput) Stop() {
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a.mode = "Stopped"
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if a.dev != nil {
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log.Log(logger.Debug, "Closing", "source", a.source)
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a.dev.Close()
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a.dev = nil
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}
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}
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// ChunkSize returns the AudioInput's chunkSize, ie. the number of bytes of audio written to output at a time.
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func (a *AudioInput) ChunkSize() int {
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return a.chunkSize
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}
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@ -204,7 +226,7 @@ func (a *AudioInput) open() error {
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case 32:
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aFmt = alsa.S32_LE
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default:
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return fmt.Errorf("Unsupported sample bits %v\n", a.BitDepth)
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return fmt.Errorf("unsupported sample bits %v", a.BitDepth)
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}
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_, err = a.dev.NegotiateFormat(aFmt)
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if err != nil {
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@ -226,17 +248,17 @@ func (a *AudioInput) open() error {
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// input continously records audio and writes it to the ringbuffer.
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// Re-opens the device and tries again if ASLA returns an error.
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// Spends a lot of time sleeping in Paused mode.
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// ToDo: Currently, reading audio and writing to the ringbuffer are synchronous.
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// Need a way to asynchronously read from the ALSA buffer, i.e., _while_ it is recording to avoid any gaps.
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func (a *AudioInput) input() {
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for {
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a.mu.Lock()
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mode := a.mode
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a.mu.Unlock()
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if mode == "Paused" {
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switch mode {
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case "Paused":
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time.Sleep(time.Duration(a.RecPeriod) * time.Second)
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continue
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case "Stopped":
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break
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}
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log.Log(logger.Debug, "Recording audio for period", "seconds", a.RecPeriod)
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a.mu.Lock()
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@ -3,10 +3,13 @@ package revid
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import (
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"testing"
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"bitbucket.org/ausocean/av/container/mts"
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"bitbucket.org/ausocean/av/container/mts/meta"
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"bitbucket.org/ausocean/iot/pi/netsender"
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)
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func TestAudioInputStart(t *testing.T) {
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func TestAudioInputNew(t *testing.T) {
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mts.Meta = meta.New()
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var logger testLogger
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ns, err := netsender.New(&logger, nil, nil, nil)
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if err != nil {
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@ -20,10 +23,9 @@ func TestAudioInputStart(t *testing.T) {
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rv, err := New(c, ns)
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if err != nil {
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t.Errorf("revid.New failed with error %v", err)
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} else if rv == nil {
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t.Errorf("revid.New did not return a new revid")
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}
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err = rv.Start()
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if err != nil {
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t.Errorf("revid.Start failed with error %v", err)
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}
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rv.Stop()
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}
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@ -627,8 +627,12 @@ func (r *Revid) startAudioInput() (func() error, error) {
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Codec: r.config.InputCodec,
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}
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ai := NewAudioInput(ac)
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r.wg.Add(1)
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go r.processFrom(ai, time.Second/time.Duration(r.config.WriteRate), ai.ChunkSize())
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return nil, nil
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return func() error {
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ai.Stop()
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return nil
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}, nil
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}
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func (r *Revid) processFrom(read io.Reader, delay time.Duration, bufSize int) {
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