mirror of https://bitbucket.org/ausocean/av.git
av/stream/flac: working on cleaning up decode code
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5f3bf33213
commit
7628efdbc2
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@ -90,7 +90,8 @@ func (ws *writeSeeker) Seek(offset int64, whence int) (int64, error) {
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// Decode takes buf, a slice of FLAC, and decodes to WAV. If complete decoding
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// Decode takes buf, a slice of FLAC, and decodes to WAV. If complete decoding
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// fails, an error is returned.
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// fails, an error is returned.
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func Decode(buf []byte) ([]byte, error) {
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func Decode(buf []byte) ([]byte, error) {
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// Lex and decode the FLAC into a stream to hold audio and properties.
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// Lex the FLAC into a stream to hold audio and it's properties.
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r := bytes.NewReader(buf)
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r := bytes.NewReader(buf)
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stream, err := flac.Parse(r)
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stream, err := flac.Parse(r)
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if err != nil {
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if err != nil {
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@ -99,17 +100,30 @@ func Decode(buf []byte) ([]byte, error) {
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// Create WAV encoder and pass writeSeeker that will store output WAV.
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// Create WAV encoder and pass writeSeeker that will store output WAV.
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ws := &writeSeeker{}
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ws := &writeSeeker{}
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enc := wav.NewEncoder(ws, int(stream.Info.SampleRate), int(stream.Info.BitsPerSample), int(stream.Info.NChannels), wavFormat)
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sr := int(stream.Info.SampleRate)
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bps := int(stream.Info.BitsPerSample)
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nc := int(stream.Info.NChannels)
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enc := wav.NewEncoder(ws, sr, bps, nc, wavFormat)
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defer enc.Close()
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defer enc.Close()
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// Decode FLAC into frames of samples
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intBuf := &audio.IntBuffer{
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Format: &audio.Format{NumChannels: nc, SampleRate: sr},
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SourceBitDepth: bps,
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}
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return decodeFrames(stream, intBuf, enc, ws)
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}
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//
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func decodeFrames(s *flac.Stream, intBuf *audio.IntBuffer, e *wav.Encoder, ws *writeSeeker) ([]byte, error) {
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var data []int
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var data []int
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for {
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for {
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// Decode FLAC audio samples.
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frame, err := s.ParseNext()
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frame, err := stream.ParseNext()
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if err != nil {
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// If we've reached the end of the stream then we can output the writeSeeker's buffer.
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if err == io.EOF {
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if err == io.EOF {
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break
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return ws.Bytes(), nil
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}
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} else if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -120,18 +134,9 @@ func Decode(buf []byte) ([]byte, error) {
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data = append(data, int(subframe.Samples[i]))
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data = append(data, int(subframe.Samples[i]))
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}
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}
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}
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}
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buf := &audio.IntBuffer{
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intBuf.Data = data
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Format: &audio.Format{
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if err := e.Write(intBuf); err != nil {
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NumChannels: int(stream.Info.NChannels),
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SampleRate: int(stream.Info.SampleRate),
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},
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Data: data,
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SourceBitDepth: int(stream.Info.BitsPerSample),
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}
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if err := enc.Write(buf); err != nil {
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return nil, err
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return nil, err
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}
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}
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}
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}
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return ws.Bytes(), nil
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}
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}
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