mirror of https://bitbucket.org/ausocean/av.git
audio: renamed AudioDevice to ADPCMDevice
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@ -61,8 +61,8 @@ const (
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stopped
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)
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// AudioDevice holds everything we need to know about the audio input stream and implements io.Reader.
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type AudioDevice struct {
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// ADPCMDevice holds everything we need to know about the audio input stream and implements io.Reader.
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type ADPCMDevice struct {
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l Logger // Logger for device's routines to log to.
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mode uint8 // Operating mode, either running, paused, or stopped.
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mu sync.Mutex // Provides synchronisation when changing modes concurrently.
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@ -74,7 +74,7 @@ type AudioDevice struct {
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Config // Configuration parameters for this device.
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}
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// Config provides parameters used by AudioDevice.
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// Config provides parameters used by ADPCMDevice.
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type Config struct {
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SampleRate int
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Channels int
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@ -93,14 +93,14 @@ type Logger interface {
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// OpenError is used to determine whether an error has originated from attempting to open a device.
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type OpenError error
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// NewAudioDevice initializes and returns a AudioDevice which has its logger set as the given logger.
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func NewAudioDevice(l Logger) *AudioDevice { return &AudioDevice{l: l} }
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// NewADPCMDevice initializes and returns an ADPCMDevice which has its logger set as the given logger.
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func NewADPCMDevice(l Logger) *ADPCMDevice { return &ADPCMDevice{l: l} }
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// Set will take a Config struct, check the validity of the relevant fields
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// and then performs any configuration necessary. If fields are not valid,
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// an error is added to the multiError and a default value is used.
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// It then initialises the AudioDevice which can then be started, read from, and stopped.
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func (d *AudioDevice) Set(c config.Config) error {
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// It then initialises the ADPCMDevice which can then be started, read from, and stopped.
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func (d *ADPCMDevice) Set(c config.Config) error {
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var errs device.MultiError
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if c.SampleRate <= 0 {
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errs = append(errs, fmt.Errorf("invalid sample rate: %v", c.SampleRate))
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@ -162,8 +162,8 @@ func (d *AudioDevice) Set(c config.Config) error {
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}
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// Start will start recording audio and writing to the ringbuffer.
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// Once a AudioDevice has been stopped it cannot be started again. This is likely to change in future.
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func (d *AudioDevice) Start() error {
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// Once a ADPCMDevice has been stopped it cannot be started again. This is likely to change in future.
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func (d *ADPCMDevice) Start() error {
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d.mu.Lock()
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mode := d.mode
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d.mu.Unlock()
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@ -184,15 +184,15 @@ func (d *AudioDevice) Start() error {
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}
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// Stop will stop recording audio and close the device.
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// Once a AudioDevice has been stopped it cannot be started again. This is likely to change in future.
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func (d *AudioDevice) Stop() {
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// Once a ADPCMDevice has been stopped it cannot be started again. This is likely to change in future.
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func (d *ADPCMDevice) Stop() {
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d.mu.Lock()
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d.mode = stopped
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d.mu.Unlock()
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}
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// ChunkSize returns the number of bytes written to the ringbuffer per d.RecPeriod.
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func (d *AudioDevice) ChunkSize() int {
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func (d *ADPCMDevice) ChunkSize() int {
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return d.chunkSize
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}
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@ -218,7 +218,7 @@ func validate(c *Config) error {
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// open the recording device with the given name and prepare it to record.
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// If name is empty, the first recording device is used.
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func (d *AudioDevice) open() error {
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func (d *ADPCMDevice) open() error {
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// Close any existing device.
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if d.dev != nil {
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d.l.Log(logger.Debug, pkg+"closing device", "title", d.title)
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@ -351,7 +351,7 @@ func (d *AudioDevice) open() error {
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// input continously records audio and writes it to the ringbuffer.
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// Re-opens the device and tries again if ASLA returns an error.
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func (d *AudioDevice) input() {
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func (d *ADPCMDevice) input() {
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for {
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// Check mode.
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d.mu.Lock()
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@ -402,7 +402,7 @@ func (d *AudioDevice) input() {
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}
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// Read reads from the ringbuffer, returning the number of bytes read upon success.
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func (d *AudioDevice) Read(p []byte) (int, error) {
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func (d *ADPCMDevice) Read(p []byte) (int, error) {
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// Ready ringbuffer for read.
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_, err := d.rb.Next(rbNextTimeout)
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if err != nil {
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@ -414,7 +414,7 @@ func (d *AudioDevice) Read(p []byte) (int, error) {
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}
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// formatBuffer returns audio that has been converted to the desired format.
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func (d *AudioDevice) formatBuffer() alsa.Buffer {
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func (d *ADPCMDevice) formatBuffer() alsa.Buffer {
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var err error
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// If nothing needs to be changed, return the original.
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@ -47,9 +47,9 @@ func TestDevice(t *testing.T) {
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}
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n := 2 // Number of periods to wait while recording.
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// Create a new audio Device, start, read/lex, and then stop it.
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// Create a new ADPCMDevice, start, read/lex, and then stop it.
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l := logger.New(logger.Debug, os.Stderr, true)
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ai := NewAudioDevice(l)
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ai := NewADPCMDevice(l)
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err := ai.Set(c)
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// If there was an error opening the device, skip this test.
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if _, ok := err.(OpenError); ok {
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@ -29,7 +29,7 @@ import (
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// It returns a function that can be used to stop the device and any errors that occur.
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func (r *Revid) startAudioDevice() (func() error, error) {
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// Create audio device.
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ai := audio.NewAudioDevice(r.cfg.Logger)
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ai := audio.NewADPCMDevice(r.cfg.Logger)
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err := ai.Set(r.cfg)
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if err != nil {
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