av/stream/rtp/encoder.go

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/*
NAME
encoder.go
DESCRIPTION
See Readme.md
AUTHOR
Saxon Nelson-Milton (saxon@ausocean.org)
LICENSE
encoder.go is Copyright (C) 2018 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with revid in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package rtp
import (
"bitbucket.org/ausocean/av/stream/mts"
"errors"
"io"
"math/rand"
"time"
)
const (
yes = 1
no = 0
defaultPktType = 33
timestampFreq = 90000 // Hz
mtsSize = 188
bufferSize = 1000
maxMtsPerRtp = 7
)
type Queue struct {
buf [][]byte
right uint
left uint
len uint
}
func NewQueue(maxElements, elementSize uint) (*Queue, error) {
if maxElements <= 0 {
return nil, errors.New("Max elements of queue must be more than 0")
}
if elementSize <= 0 {
return nil, errors.New("Element size in queue must be more than 0")
}
buf := make([][]byte, maxElements)
for i := range buf {
buf[i] = make([]byte, elementSize)
}
return &Queue{
buf: buf,
right: 0,
left: 0,
len: 0,
}, nil
}
func (q *Queue) Write(frame []byte) (int, error) {
if q.right > uint(len(q.buf)) {
return 0, errors.New("Queue is full, cannot perform write.")
}
copy(q.buf[q.right], frame)
q.right += 1
q.len += 1
return len(frame), nil
}
func (q *Queue) Read() ([]byte, error) {
if q.left >= q.right {
return nil, errors.New("Nothing to read from queue.")
}
q.left += 1
q.len -= 1
return q.buf[q.left-1], nil
}
func (q *Queue) Len() uint {
return q.len
}
func (q *Queue) Reset() {
q.left = 0
q.right = 0
q.len = 0
}
type Encoder struct {
dst io.Writer
ssrc uint32
seqNo uint16
clock time.Duration
frameInterval time.Duration
fps int
mtsEncoder *mts.Encoder
queue *Queue
}
// NewEncoder returns a new Encoder type given an io.Writer - the destination
// after encoding and the desired fps
func NewEncoder(dst io.Writer, fps int) *Encoder {
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q, _ := NewQueue(bufferSize, mtsSize)
return &Encoder{
dst: dst,
ssrc: rand.Uint32(),
frameInterval: time.Duration(float64(time.Second) / float64(fps)),
fps: fps,
mtsEncoder: mts.NewEncoder(q, float64(fps)),
queue: q,
}
}
// Encode takes a nalu unit and encodes it into an rtp packet and
// writes to the io.Writer given in NewEncoder
func (e *Encoder) Encode(nalu []byte) error {
e.mtsEncoder.Encode(nalu)
for e.queue.Len() > 0 {
var payload []byte
for i := 0; i < maxMtsPerRtp && e.queue.Len() > 0; i++ {
data, _ := e.queue.Read()
payload = append(payload, data...)
}
pkt := Pkt{
V: rtpVer, // version
P: no, // padding
X: no, // header extension
CC: no, // CSRC count
M: no, // NOTE: need to check if this works (decoders should ignore this)
PT: defaultPktType, // 33 for mpegts
SN: e.nxtSeqNo(), // sequence number
TS: e.nxtTimestamp(), // timestamp
SSRC: e.ssrc, // source identifier
Payload: payload,
Padding: no,
}
_, err := e.dst.Write(pkt.Bytes())
if err != nil {
return err
}
e.tick()
}
e.queue.Reset()
return nil
}
// tick advances the clock one frame interval.
func (e *Encoder) tick() {
e.clock += e.frameInterval
}
// nxtTimestamp gets the next timestamp
func (e *Encoder) nxtTimestamp() uint32 {
return uint32(e.clock.Seconds() * timestampFreq)
}
// nxtSeqNo gets the next rtp packet sequence number
func (e *Encoder) nxtSeqNo() uint16 {
e.seqNo += 1
return e.seqNo - 1
}