av/ringbuffer/RingBuffer_test.go

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/*
NAME
RingBuffer_test.go - a test suite adopting the golang testing library to test functionality of the
RingBuffer structure
DESCRIPTION
See Readme.md
AUTHOR
Saxon Nelson-Milton <saxon.milton@gmail.com>
LICENSE
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RingBuffer_test.go is Copyright (C) 2017 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
along with revid in gpl.txt. If not, see [GNU licenses](http://www.gnu.org/licenses).
*/
package ringbuffer
import (
"testing"
"time"
)
// Call when we get an error we shouldn't have
func falseErrorFail(t *testing.T, err error) {
t.Errorf("Should not have got error: %v", err)
}
// Call when we should have got an error but didnt
func noErrorFail(t *testing.T) {
t.Errorf("Should have got error!")
}
// RingBuffer object used over testing funcs
var ringBuffer = RingBuffer{}
// Test that the Make method correctly allocates memory for arbitrary buffer
// size of 10 and arbitrary element size of 10
func TestMake(t *testing.T) {
ringBuffer.Make(10, 10)
if len(ringBuffer.Memory) != 10 {
t.Errorf("Len of buffer is wrong!")
}
if len(ringBuffer.Memory[0]) != 10 {
t.Errorf("Len of individual element is wrong!")
}
}
// Test call to done writing when no writing has occured.
// We pass arbitrary clipSize.
func TestDoneWriting1(t *testing.T) {
if ringBuffer.DoneWriting(1) == nil {
noErrorFail(t)
}
}
// Test call to done writing when there has been some 'writing'
func TestDoneWriting2(t *testing.T) {
if _, err := ringBuffer.Get(); err != nil {
falseErrorFail(t, err)
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}
if err := ringBuffer.DoneWriting(1); err != nil {
falseErrorFail(t, err)
}
}
// Try to 'write' to the buffer when full. Set buffer size to arbitrary number of 3.
// We write over buffer size of 3 (write 4 times)
func TestWritingWhenFull(t *testing.T) {
ringBuffer.Make(3, 10)
var err error
for i := 0; i < 4; i++ {
_, err = ringBuffer.Get()
ringBuffer.DoneWriting(1)
}
if err == nil {
noErrorFail(t)
}
}
// Test call to done reading when there hasn't been any reading
func TestDoneReading1(t *testing.T) {
ringBuffer.Make(10, 10)
if ringBuffer.DoneReading() == nil {
noErrorFail(t)
}
}
// Test read when there hasn't been anything written to buffer
func TestReadingWithoutWrite(t *testing.T) {
ringBuffer.Make(10, 10)
_, _, err := ringBuffer.Read()
if err == nil {
noErrorFail(t)
}
}
// Try Writing twice without calling DoneWriting
func TestWritingTwice(t *testing.T) {
ringBuffer.Make(10, 10)
_, err := ringBuffer.Get()
_, err = ringBuffer.Get()
if err == nil {
noErrorFail(t)
}
}
// Test call to done reading when there has been some reading
func TestDoneReading2(t *testing.T) {
ringBuffer.Make(10, 10)
_, err := ringBuffer.Get()
ringBuffer.DoneWriting(1)
_, _, err = ringBuffer.Read()
if err != nil {
falseErrorFail(t, err)
}
ringBuffer.DoneReading()
}
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// Testing writing then reading for single 'write' and single 'read' routines
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func TestWritingAndReading1(t *testing.T) {
ringBuffer.Make(10, 10)
if _, err := ringBuffer.Get(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneWriting(1); err != nil {
falseErrorFail(t, err)
}
if _, _, err := ringBuffer.Read(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneReading(); err != nil {
falseErrorFail(t, err)
}
}
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// Testing two 'writes' and two 'reads'
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func TestWritingAndReading2(t *testing.T) {
ringBuffer.Make(10, 10)
for i := 0; i < 2; i++ {
if _, err := ringBuffer.Get(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneWriting(1); err != nil {
falseErrorFail(t, err)
}
}
for i := 0; i < 2; i++ {
if _, _, err := ringBuffer.Read(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneReading(); err != nil {
falseErrorFail(t, err)
}
}
}
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// Testing one 'write' and two 'reads'
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func TestWritingAndReading3(t *testing.T) {
ringBuffer.Make(10, 10)
if _, err := ringBuffer.Get(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneWriting(1); err != nil {
falseErrorFail(t, err)
}
var err1 error
var err2 error
for i := 0; i < 2; i++ {
_, _, err1 = ringBuffer.Read()
err2 = ringBuffer.DoneReading()
}
if err1 == nil {
noErrorFail(t)
}
if err2 == nil {
noErrorFail(t)
}
}
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// Test two 'writes' and one 'read'
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func TestWritingAndReading4(t *testing.T) {
ringBuffer.Make(10, 10)
for i := 0; i < 2; i++ {
if _, err := ringBuffer.Get(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneWriting(1); err != nil {
falseErrorFail(t, err)
}
}
if _, _, err := ringBuffer.Read(); err != nil {
falseErrorFail(t, err)
}
if err := ringBuffer.DoneReading(); err != nil {
falseErrorFail(t, err)
}
}
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// Test writing past capacity
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func TestWritingAndReading5(t *testing.T) {
ringBuffer.Make(4, 10)
var err1 error
var err2 error
for i := 0; i < 5; i++ {
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
}
if err1 == nil {
noErrorFail(t)
}
if err2 == nil {
noErrorFail(t)
}
}
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// Test writing to size, then read some, then 'write' to test that we go back
// to start of buffer
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func TestWritingAndReading6(t *testing.T) {
ringBuffer.Make(4, 10)
var err1 error
var err2 error
for i := 0; i < 4; i++ {
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
}
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
for i := 0; i < 2; i++ {
_, _, err1 = ringBuffer.Read()
err2 = ringBuffer.DoneReading()
}
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
}
// Now let's do the previous test again, but this time we will try to write
// past capacity
func TestWritingAndReading7(t *testing.T) {
ringBuffer.Make(4, 10)
var err1 error
var err2 error
for i := 0; i < 4; i++ {
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
}
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
for i := 0; i < 2; i++ {
_, _, err1 = ringBuffer.Read()
err2 = ringBuffer.DoneReading()
}
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
for i := 0; i < 3; i++ {
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
}
if err1 == nil {
noErrorFail(t)
}
if err2 == nil {
noErrorFail(t)
}
}
// Test reading twice without call to DoneReading
func TestWritingAndReading8(t *testing.T) {
ringBuffer.Make(4, 10)
var err1 error
var err2 error
for i := 0; i < 4; i++ {
_, err1 = ringBuffer.Get()
err2 = ringBuffer.DoneWriting(1)
}
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
for i := 0; i < 2; i++ {
_, _, err1 = ringBuffer.Read()
}
if err1 == nil {
noErrorFail(t)
}
}
// Let's see if we can do concurrency. (tip: run as: go test -race) to see
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// any data race issues. We will continously write and read at concurrently
// time for a second
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func TestConcurrency1(t *testing.T) {
ringBuffer.Make(1000, 10)
go func() {
for i := 0; i < 100; i++ {
if data, _, err1 := ringBuffer.Read(); data != nil {
err2 := ringBuffer.DoneReading()
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
}
}
}()
go func() {
for i := 0; i < 100; i++ {
_, err1 := ringBuffer.Get()
err2 := ringBuffer.DoneWriting(1)
if err1 != nil {
falseErrorFail(t, err1)
}
if err2 != nil {
falseErrorFail(t, err2)
}
}
}()
time.Sleep(1000 * time.Millisecond)
}