av/cmd/mjpeg-player/hlsjs/events.js

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/*
AUTHOR
Trek Hopton <trek@ausocean.org>
LICENSE
This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License in gpl.txt.
If not, see http://www.gnu.org/licenses.
For hls.js Copyright notice and license, see LICENSE file.
*/
/**
* @readonly
* @enum {string}
*/
const HlsEvents = {
// fired to signal that a manifest loading starts - data: { url : manifestURL}
MANIFEST_LOADING: 'hlsManifestLoading',
// fired after manifest has been loaded - data: { levels : [available quality levels], audioTracks : [ available audio tracks], url : manifestURL, stats : { trequest, tfirst, tload, mtime}}
MANIFEST_LOADED: 'hlsManifestLoaded',
// fired when a level playlist loading starts - data: { url : level URL, level : id of level being loaded}
LEVEL_LOADING: 'hlsLevelLoading',
// fired when a level playlist loading finishes - data: { details : levelDetails object, level : id of loaded level, stats : { trequest, tfirst, tload, mtime} }
LEVEL_LOADED: 'hlsLevelLoaded',
// fired when a level's details have been updated based on previous details, after it has been loaded - data: { details : levelDetails object, level : id of updated level }
LEVEL_UPDATED: 'hlsLevelUpdated',
// fired when an audio track loading starts - data: { url : audio track URL, id : audio track id }
AUDIO_TRACK_LOADING: 'hlsAudioTrackLoading',
// fired when an audio track loading finishes - data: { details : levelDetails object, id : audio track id, stats : { trequest, tfirst, tload, mtime } }
AUDIO_TRACK_LOADED: 'hlsAudioTrackLoaded',
// fired when a subtitle track loading starts - data: { url : subtitle track URL, id : subtitle track id }
SUBTITLE_TRACK_LOADING: 'hlsSubtitleTrackLoading',
// fired when a subtitle track loading finishes - data: { details : levelDetails object, id : subtitle track id, stats : { trequest, tfirst, tload, mtime } }
SUBTITLE_TRACK_LOADED: 'hlsSubtitleTrackLoaded',
// fired when a fragment loading starts - data: { frag : fragment object }
FRAG_LOADING: 'hlsFragLoading',
// fired when a fragment loading is progressing - data: { frag : fragment object, { trequest, tfirst, loaded } }
FRAG_LOAD_PROGRESS: 'hlsFragLoadProgress',
// fired when a fragment loading is completed - data: { frag : fragment object, payload : fragment payload, stats : { trequest, tfirst, tload, length } }
FRAG_LOADED: 'hlsFragLoaded'
};
export default HlsEvents;