2022-11-12 07:58:44 +03:00
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//go:build withcv
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// +build withcv
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2022-05-31 08:17:06 +03:00
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/*
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DESCRIPTION
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A filter that detects motion and discards frames without motion. This
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filter can use different algorithms for motion detection.
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AUTHORS
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Scott Barnard <scott@ausocean.org>
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LICENSE
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motion.go is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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package filter
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import (
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"fmt"
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"image"
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"io"
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"gocv.io/x/gocv"
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"bitbucket.org/ausocean/av/revid/config"
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)
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const (
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defaultMotionDownscaling = 1
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defaultMotionInterval = 5
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defaultMotionPadding = 10
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)
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// MotionAlgorithm is the interface the motion filter expects for
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// motion detection algorithms.
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type MotionAlgorithm interface {
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Detect(img *gocv.Mat) bool
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Close() error
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}
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// Motion is a filter that performs motion detection using a supplied
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// motion detection algorithm.
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type Motion struct {
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dst io.WriteCloser // Destination to which motion containing frames go.
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algorithm MotionAlgorithm // Algorithm to use for motion detection.
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scale float64 // The factor that frames will be downscaled by for motion detection.
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sample uint // Interval that motion detection is performed at.
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padding uint // The amount of frames before and after motion that will be kept.
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t uint // Frame counter.
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send uint // Amount of frames to send.
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frames chan []byte // Used for storing frames.
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}
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// NewMotion returns a pointer to a new Motion filter struct.
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func NewMotion(dst io.WriteCloser, alg MotionAlgorithm, c config.Config) *Motion {
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// Validate parameters.
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if c.MotionPadding == 0 {
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c.LogInvalidField("MotionPadding", defaultMotionPadding)
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c.MotionPadding = defaultMotionPadding
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}
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if c.MotionDownscaling <= 0 {
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c.LogInvalidField("MotionDownscaling", defaultMotionDownscaling)
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c.MotionDownscaling = defaultMotionDownscaling
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}
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if c.MotionInterval <= 0 {
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c.LogInvalidField("MotionInterval", defaultMotionInterval)
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c.MotionInterval = defaultMotionInterval
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}
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return &Motion{
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dst: dst,
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algorithm: alg,
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scale: 1 / float64(c.MotionDownscaling),
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sample: uint(c.MotionInterval),
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padding: c.MotionPadding,
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frames: make(chan []byte, c.MotionInterval+c.MotionPadding),
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}
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}
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// Implements io.Closer.
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// Close frees resources used by gocv, because it has to be done manually, due to
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// it using c-go.
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func (m *Motion) Close() error {
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return m.algorithm.Close()
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}
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// Write applies the motion filter to the video stream. Only frames with motion
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// are written to the destination encoder, frames without are discarded.
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func (m *Motion) Write(f []byte) (int, error) {
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// Decode image into Mat.
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img, err := gocv.IMDecode(f, gocv.IMReadColor)
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if err != nil {
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return 0, fmt.Errorf("image can't be decoded: %w", err)
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}
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defer img.Close()
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// Downsize image to speed up calculations.
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gocv.Resize(img, &img, image.Point{}, m.scale, m.scale, gocv.InterpolationNearestNeighbor)
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// Filter on an interval.
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if m.t == m.sample/2 {
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if m.algorithm.Detect(&img) {
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m.send = m.sample + 2*m.padding - 1
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}
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}
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m.t = (m.t + 1) % m.sample // Increment counter.
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// Send frames.
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m.frames <- f // Put current frame into buffer.
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toSend := <-m.frames // Get oldest frame out of circular buffer.
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if m.send > 0 {
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m.send--
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return m.dst.Write(toSend)
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}
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return len(f), nil
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}
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