2019-01-21 15:22:17 +03:00
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/*
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NAME
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decode.go
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DESCRIPTION
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decode.go provides functionality for the decoding of FLAC compressed audio
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AUTHOR
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Saxon Nelson-Milton <saxon@ausocean.org>
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LICENSE
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decode.go is Copyright (C) 2017-2019 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with revid in gpl.txt. If not, see http://www.gnu.org/licenses.
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*/
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2019-01-21 08:11:49 +03:00
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package flac
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import (
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"bytes"
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"errors"
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"io"
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"github.com/go-audio/audio"
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"github.com/go-audio/wav"
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"github.com/mewkiz/flac"
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)
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2019-01-21 15:22:17 +03:00
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const wavFormat = 1
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2019-01-21 08:11:49 +03:00
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2019-01-21 15:22:17 +03:00
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// writeSeeker implements a memory based io.WriteSeeker.
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type writeSeeker struct {
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2019-01-21 10:20:09 +03:00
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buf []byte
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pos int
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}
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2019-01-21 15:22:17 +03:00
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// Bytes returns the bytes contained in the writeSeekers buffer.
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func (ws *writeSeeker) Bytes() []byte {
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return ws.buf
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}
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2019-01-21 15:22:17 +03:00
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// Write writes len(p) bytes from p to the writeSeeker's buf and returns the number
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// of bytes written. If less than len(p) bytes are written, an error is returned.
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func (ws *writeSeeker) Write(p []byte) (n int, err error) {
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minCap := ws.pos + len(p)
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if minCap > cap(ws.buf) { // Make sure buf has enough capacity:
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buf2 := make([]byte, len(ws.buf), minCap+len(p)) // add some extra
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copy(buf2, ws.buf)
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ws.buf = buf2
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}
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2019-01-21 15:22:17 +03:00
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if minCap > len(ws.buf) {
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ws.buf = ws.buf[:minCap]
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}
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copy(ws.buf[ws.pos:], p)
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ws.pos += len(p)
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return len(p), nil
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}
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2019-01-21 15:22:17 +03:00
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// Seek sets the offset for the next Read or Write to offset, interpreted according
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// to whence: SeekStart means relative to the start of the file, SeekCurrent means
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// relative to the current offset, and SeekEnd means relative to the end. Seek returns
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// the new offset relative to the start of the file and an error, if any.
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func (ws *writeSeeker) Seek(offset int64, whence int) (int64, error) {
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newPos, offs := 0, int(offset)
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switch whence {
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case io.SeekStart:
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newPos = offs
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case io.SeekCurrent:
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newPos = ws.pos + offs
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case io.SeekEnd:
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newPos = len(ws.buf) + offs
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}
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if newPos < 0 {
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return 0, errors.New("negative result pos")
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}
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ws.pos = newPos
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return int64(newPos), nil
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}
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2019-01-21 15:22:17 +03:00
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// Decode takes buf, a slice of FLAC, and decodes to WAV. If complete decoding
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// fails, an error is returned.
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func Decode(buf []byte) ([]byte, error) {
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2019-01-22 02:56:22 +03:00
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// Lex the FLAC into a stream to hold audio and it's properties.
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r := bytes.NewReader(buf)
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stream, err := flac.Parse(r)
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if err != nil {
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return nil, errors.New("Could not parse FLAC")
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}
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// Create WAV encoder and pass writeSeeker that will store output WAV.
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ws := &writeSeeker{}
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2019-01-22 02:56:22 +03:00
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sr := int(stream.Info.SampleRate)
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bps := int(stream.Info.BitsPerSample)
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nc := int(stream.Info.NChannels)
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enc := wav.NewEncoder(ws, sr, bps, nc, wavFormat)
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defer enc.Close()
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2019-01-22 02:56:22 +03:00
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// Decode FLAC into frames of samples
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intBuf := &audio.IntBuffer{
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Format: &audio.Format{NumChannels: nc, SampleRate: sr},
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SourceBitDepth: bps,
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}
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return decodeFrames(stream, intBuf, enc, ws)
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}
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2019-01-22 03:10:40 +03:00
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// decodeFrames parses frames from the stream and encodes them into WAV until
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// the end of the stream is reached. The bytes from writeSeeker buffer are then
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// returned. If any errors occur during encodeing, nil bytes and the error is returned.
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func decodeFrames(s *flac.Stream, intBuf *audio.IntBuffer, e *wav.Encoder, ws *writeSeeker) ([]byte, error) {
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var data []int
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for {
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frame, err := s.ParseNext()
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// If we've reached the end of the stream then we can output the writeSeeker's buffer.
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if err == io.EOF {
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return ws.Bytes(), nil
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} else if err != nil {
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return nil, err
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}
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// Encode WAV audio samples.
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data = data[:0]
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for i := 0; i < frame.Subframes[0].NSamples; i++ {
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for _, subframe := range frame.Subframes {
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data = append(data, int(subframe.Samples[i]))
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}
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}
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intBuf.Data = data
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if err := e.Write(intBuf); err != nil {
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return nil, err
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}
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}
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}
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