av/filter/difference.go

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// +build !circleci
/*
DESCRIPTION
A filter that detects motion and discards frames without motion. The
algorithm calculates the absolute difference for each pixel between
two frames, then finds the mean. If the mean is above a given threshold,
then it is considered motion.
AUTHORS
Scott Barnard <scott@ausocean.org>
LICENSE
difference.go is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License
in gpl.txt. If not, see http://www.gnu.org/licenses.
*/
package filter
import (
"fmt"
"image"
"image/color"
"io"
"gocv.io/x/gocv"
)
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// Difference is a filter that provides basic motion detection. Difference calculates
// the absolute difference for each pixel between two frames, then finds the mean. If
// the mean is above a given threshold, then it is considered motion.
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type Difference struct {
dst io.WriteCloser
thresh float64
prev gocv.Mat
debug bool
windows []*gocv.Window
}
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// NewDifference returns a pointer to a new Difference struct.
func NewDifference(dst io.WriteCloser, debug bool, threshold float64) *Difference {
var windows []*gocv.Window
if debug {
windows = []*gocv.Window{gocv.NewWindow("Diff: Bounding boxes"), gocv.NewWindow("Diff: Motion")}
}
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return &Difference{dst, threshold, gocv.NewMat(), debug, windows}
}
// Implements io.Closer.
// Close frees resources used by gocv, because it has to be done manually, due to
// it using c-go.
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func (d *Difference) Close() error {
d.prev.Close()
for _, window := range d.windows {
window.Close()
}
return nil
}
// Implements io.Writer.
// Write applies the motion filter to the video stream. Only frames with motion
// are written to the destination encoder, frames without are discarded.
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func (d *Difference) Write(f []byte) (int, error) {
if d.prev.Empty() {
var err error
d.prev, err = gocv.IMDecode(f, gocv.IMReadColor)
if err != nil {
return 0, err
}
return len(f), nil
}
img, err := gocv.IMDecode(f, gocv.IMReadColor)
defer img.Close()
if err != nil {
return 0, err
}
imgDelta := gocv.NewMat()
defer imgDelta.Close()
// Seperate foreground and background.
gocv.AbsDiff(img, d.prev, &imgDelta)
gocv.CvtColor(imgDelta, &imgDelta, gocv.ColorBGRToGray)
mean := imgDelta.Mean().Val1
// Update History.
d.prev = img.Clone()
// Draw debug information.
if d.debug {
if mean >= d.thresh {
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gocv.PutText(
&img,
fmt.Sprintf("motion - mean:%f", mean),
image.Pt(32, 32),
gocv.FontHersheyPlain,
2.0,
color.RGBA{255, 0, 0, 0},
2,
)
}
d.windows[0].IMShow(img)
d.windows[1].IMShow(imgDelta)
d.windows[0].WaitKey(1)
}
// Don't write to destination if there is no motion.
if mean < d.thresh {
return len(f), nil
}
// Write to destination.
return d.dst.Write(f)
}