mirror of https://bitbucket.org/ausocean/av.git
89 lines
2.5 KiB
JavaScript
89 lines
2.5 KiB
JavaScript
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/*
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NAME
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player.js
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AUTHOR
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Trek Hopton <trek@ausocean.org>
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LICENSE
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This file is Copyright (C) 2019 the Australian Ocean Lab (AusOcean)
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It is free software: you can redistribute it and/or modify them
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under the terms of the GNU General Public License as published by the
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Free Software Foundation, either version 3 of the License, or (at your
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option) any later version.
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It is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License in gpl.txt.
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If not, see http://www.gnu.org/licenses.
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*/
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let frameRate = 30;
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onmessage = e => {
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switch (e.data.msg) {
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case "setFrameRate":
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frameRate = e.data.data;
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break;
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case "loadMjpeg":
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self.importScripts('./lex-mjpeg.js');
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let mjpeg = new Uint8Array(e.data.data);
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let lex = new MJPEGLexer(mjpeg);
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player = new Player(lex);
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player.setFrameRate(frameRate);
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player.start();
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break;
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case "loadMtsMjpeg":
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self.importScripts('./hlsjs/mts-demuxer.js');
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let mtsMjpeg = new Uint8Array(e.data.data);
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let demux = new MTSDemuxer();
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let tracks = demux._getTracks();
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demux.append(mtsMjpeg);
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buf = new FrameBuffer(tracks.video.data);
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player = new Player(buf);
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player.setFrameRate(frameRate); //TODO: read frame rate from metadata.
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player.start();
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break;
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default:
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console.error("unknown message from main thread");
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break;
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}
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};
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class Player {
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constructor(buffer) {
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this.buffer = buffer;
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this.frameRate = frameRate;
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}
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setFrameRate(rate) {
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this.frameRate = rate;
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}
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start() {
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let frame = this.buffer.read();
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if (frame != null) {
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postMessage({ msg: "frame", data: frame.buffer }, [frame.buffer]);
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setTimeout(() => { this.start(); }, 1000 / this.frameRate);
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} else {
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postMessage({ msg: "stop" });
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}
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}
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}
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// FrameBuffer allows an array of subarrays (MJPEG frames) to be read one at a time.
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class FrameBuffer {
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constructor(src) {
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this.src = src;
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this.off = 0;
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}
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// read returns the next single frame.
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read() {
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return this.src[this.off++];
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}
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}
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