av/cmd/mjpeg-player/main.js

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/*
AUTHOR
Trek Hopton <trek@ausocean.org>
LICENSE
This file is Copyright (C) 2020 the Australian Ocean Lab (AusOcean)
It is free software: you can redistribute it and/or modify them
under the terms of the GNU General Public License as published by the
Free Software Foundation, either version 3 of the License, or (at your
option) any later version.
It is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License in gpl.txt.
If not, see http://www.gnu.org/licenses.
*/
import Hls from "./hlsjs/hls.js";
let started = false;
let player, viewer;
// init gets DOM elements once the document has been loaded and adds listeners where necessary.
function init() {
document.addEventListener('DOMContentLoaded', load);
document.addEventListener('DOMContentLoaded', function () {
document.getElementById('urlBtn').addEventListener('click', load);
document.getElementById('fileInput').addEventListener('change', play);
viewer = document.getElementById('viewer');
}
);
}
init();
// load gets the URL from the URL input element or the browser's URL bar
// and creates an Hls instance to load the content from the URL.
function load() {
let url = document.getElementById('url').value;
if (url == "") {
// Get everything following the ? from the browser's URL bar.
url = window.location.search.slice(1);
document.getElementById('url').value = url;
} else if (url[0] == '/') {
url = window.location.protocol + '//' + window.location.host + url;
}
if (url == "") {
return;
}
let hls = new Hls();
hls.loadSource(url, append);
}
// append, on the first call, starts a player worker and passes it a frame rate and the video data,
// on subsequent calls it passes the video data to the player worker.
function append(data) {
if (!started) {
player = new Worker("player.js");
let rate = document.getElementById('rate');
if (rate.value && rate.value > 0) {
player.postMessage({ msg: "setFrameRate", data: rate.value });
}
player.onmessage = handleMessage;
player.postMessage({ msg: "loadMtsMjpeg", data: data }, [data]);
started = true;
} else {
player.postMessage({ msg: "appendMtsMjpeg", data: data }, [data]);
}
}
// play will process and play the target file chosen with the file input element.
function play() {
const input = event.target.files[0];
const reader = new FileReader();
reader.onload = event => {
const player = new Worker("player.js");
let rate = document.getElementById('rate');
if (rate.value > 0) {
player.postMessage({ msg: "setFrameRate", data: rate.value });
}
player.onmessage = handleMessage;
switch (input.name.split('.')[1]) {
case "mjpeg":
case "mjpg":
player.postMessage({ msg: "loadMjpeg", data: event.target.result }, [event.target.result]);
break;
case "ts":
player.postMessage({ msg: "loadMtsMjpeg", data: event.target.result }, [event.target.result]);
break;
default:
console.error("unknown file format");
break;
}
};
reader.onerror = error => reject(error);
reader.readAsArrayBuffer(input);
}
// handleMessage handles messgaes from the player workers, its main job is to update the display when a frame is received.
function handleMessage(e) {
switch (e.data.msg) {
case "frame":
const blob = new Blob([new Uint8Array(e.data.data)], {
type: 'video/x-motion-jpeg'
});
const url = URL.createObjectURL(blob);
viewer.src = url;
break;
case "log":
console.log(e.data.data);
break;
case "stop":
console.log("stopped");
break;
default:
console.error("unknown message from player");
break;
}
}