ants/pool.go

198 lines
4.6 KiB
Go

// MIT License
// Copyright (c) 2018 Andy Pan
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
package ants
import (
"math"
"sync"
"sync/atomic"
"time"
)
type sig struct{}
type f func()
// Pool accept the tasks from client,it will limit the total
// of goroutines to a given number by recycling goroutines.
type Pool struct {
// capacity of the pool.
capacity int32
// running is the number of the currently running goroutines.
running int32
// freeSignal is used to notice pool there are available
// workers which can be sent to work.
freeSignal chan sig
// workers is a slice that store the available workers.
workers []*Worker
// workerPool is a pool that saves a set of temporary objects.
workerPool sync.Pool
// release is used to notice the pool to closed itself.
release chan sig
lock sync.Mutex
// closed is used to confirm whether this pool has been closed.
closed int32
}
// NewPool generates a instance of ants pool
func NewPool(size int) (*Pool, error) {
if size <= 0 {
return nil, ErrPoolSizeInvalid
}
p := &Pool{
capacity: int32(size),
freeSignal: make(chan sig, math.MaxInt32),
release: make(chan sig),
closed: 0,
}
return p, nil
}
//-------------------------------------------------------------------------
// scanAndClean is a goroutine who will periodically clean up
// after it is noticed that this pool is closed.
func (p *Pool) scanAndClean() {
ticker := time.NewTicker(DefaultCleanIntervalTime * time.Second)
go func() {
ticker.Stop()
for range ticker.C {
if atomic.LoadInt32(&p.closed) == 1 {
p.lock.Lock()
for _, w := range p.workers {
w.stop()
}
p.lock.Unlock()
}
}
}()
}
// Push submit a task to pool
func (p *Pool) Push(task f) error {
if atomic.LoadInt32(&p.closed) == 1 {
return ErrPoolClosed
}
w := p.getWorker()
w.sendTask(task)
return nil
}
// Running returns the number of the currently running goroutines
func (p *Pool) Running() int {
return int(atomic.LoadInt32(&p.running))
}
// Free returns the available goroutines to work
func (p *Pool) Free() int {
return int(atomic.LoadInt32(&p.capacity) - atomic.LoadInt32(&p.running))
}
// Cap returns the capacity of this pool
func (p *Pool) Cap() int {
return int(atomic.LoadInt32(&p.capacity))
}
// Release Closed this pool
func (p *Pool) Release() error {
p.lock.Lock()
atomic.StoreInt32(&p.closed, 1)
close(p.release)
p.lock.Unlock()
return nil
}
// ReSize change the capacity of this pool
func (p *Pool) ReSize(size int) {
atomic.StoreInt32(&p.capacity, int32(size))
}
//-------------------------------------------------------------------------
// getWorker returns a available worker to run the tasks.
func (p *Pool) getWorker() *Worker {
var w *Worker
waiting := false
p.lock.Lock()
workers := p.workers
n := len(workers) - 1
if n < 0 {
if p.running >= p.capacity {
waiting = true
}
} else {
w = workers[n]
workers[n] = nil
p.workers = workers[:n]
}
p.lock.Unlock()
if waiting {
<-p.freeSignal
for {
p.lock.Lock()
workers = p.workers
l := len(workers) - 1
if l < 0 {
p.lock.Unlock()
continue
}
w = workers[l]
workers[l] = nil
p.workers = workers[:l]
p.lock.Unlock()
break
}
} else if w == nil {
wp := p.workerPool.Get()
if wp == nil {
w = &Worker{
pool: p,
task: make(chan f, workerArgsCap),
}
} else {
w = wp.(*Worker)
}
w.run()
p.workerPool.Put(w)
}
return w
}
// putWorker puts a worker back into free pool, recycling the goroutines.
func (p *Pool) putWorker(worker *Worker) {
p.lock.Lock()
p.workers = append(p.workers, worker)
p.lock.Unlock()
p.freeSignal <- sig{}
}