mirror of https://github.com/panjf2000/ants.git
parent
1d11f39375
commit
ad86bfa6d2
7
ants.go
7
ants.go
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@ -51,7 +51,8 @@ var (
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// Error types for the Ants API.
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//---------------------------------------------------------------------------
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// ErrInvalidPoolSize will be returned when setting a negative number as pool capacity.
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// ErrInvalidPoolSize will be returned when setting a negative number as pool capacity, this error will be only used
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// by pool with func because pool without func can be infinite by setting up a negative capacity.
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ErrInvalidPoolSize = errors.New("invalid size for pool")
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// ErrLackPoolFunc will be returned when invokers don't provide function for pool.
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@ -65,6 +66,10 @@ var (
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// ErrPoolOverload will be returned when the pool is full and no workers available.
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ErrPoolOverload = errors.New("too many goroutines blocked on submit or Nonblocking is set")
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// ErrInvalidPreAllocSize will be returned when trying to set up a negative capacity under PreAlloc mode.
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ErrInvalidPreAllocSize = errors.New("can not set up a negative capacity under PreAlloc mode")
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//---------------------------------------------------------------------------
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// workerChanCap determines whether the channel of a worker should be a buffered channel
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@ -547,6 +547,15 @@ func TestInfinitePool(t *testing.T) {
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if n := p.Running(); n != 2 {
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t.Errorf("expect 2 workers running, but got %d", n)
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}
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p.Tune(10)
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if capacity := p.Cap(); capacity != -1 {
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t.Fatalf("expect capacity: -1 but got %d", capacity)
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}
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var err error
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p, err = NewPool(-1, WithPreAlloc(true))
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if err != ErrInvalidPreAllocSize {
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t.Errorf("expect ErrInvalidPreAllocSize but got %v", err)
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}
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}
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func TestRestCodeCoverage(t *testing.T) {
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29
pool.go
29
pool.go
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@ -32,7 +32,9 @@ import (
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// Pool accepts the tasks from client, it limits the total of goroutines to a given number by recycling goroutines.
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type Pool struct {
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// capacity of the pool.
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// capacity of the pool, a negative value means that the capacity of pool is limitless, an infinite pool is used to
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// avoid potential issue of endless blocking caused by nested usage of a pool: submitting a task to pool
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// which submits a new task to the same pool.
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capacity int32
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// running is the number of the currently running goroutines.
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@ -56,11 +58,6 @@ type Pool struct {
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// blockingNum is the number of the goroutines already been blocked on pool.Submit, protected by pool.lock
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blockingNum int
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// infinite indicates whether the pool capacity is limitless, an infinite pool is used to avoid
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// potential the endless blocking caused by nested usage of a pool: submitting a task to pool
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// which submits a new task to the same pool.
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infinite bool
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options *Options
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}
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@ -99,6 +96,10 @@ func (p *Pool) periodicallyPurge() {
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func NewPool(size int, options ...Option) (*Pool, error) {
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opts := loadOptions(options...)
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if size <= 0 {
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size = -1
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}
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if expiry := opts.ExpiryDuration; expiry < 0 {
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return nil, ErrInvalidPoolExpiry
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} else if expiry == 0 {
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@ -120,10 +121,10 @@ func NewPool(size int, options ...Option) (*Pool, error) {
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task: make(chan func(), workerChanCap),
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}
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}
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if size <= 0 {
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p.infinite = true
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}
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if p.options.PreAlloc {
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if size == -1 {
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return nil, ErrInvalidPreAllocSize
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}
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p.workers = newWorkerArray(loopQueueType, size)
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} else {
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p.workers = newWorkerArray(stackType, 0)
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@ -167,9 +168,9 @@ func (p *Pool) Cap() int {
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return int(atomic.LoadInt32(&p.capacity))
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}
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// Tune changes the capacity of this pool.
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// Tune changes the capacity of this pool, this method is noneffective to the infinite pool.
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func (p *Pool) Tune(size int) {
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if size < 0 || p.Cap() == size || p.options.PreAlloc {
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if capacity := p.Cap(); capacity == -1 || size <= 0 || size == capacity || p.options.PreAlloc {
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return
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}
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atomic.StoreInt32(&p.capacity, int32(size))
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@ -214,10 +215,10 @@ func (p *Pool) retrieveWorker() (w *goWorker) {
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w = p.workers.detach()
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if w != nil {
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p.lock.Unlock()
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} else if p.infinite {
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} else if capacity := p.Cap(); capacity == -1 {
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p.lock.Unlock()
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spawnWorker()
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} else if p.Running() < p.Cap() {
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} else if p.Running() < capacity {
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p.lock.Unlock()
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spawnWorker()
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} else {
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@ -251,7 +252,7 @@ func (p *Pool) retrieveWorker() (w *goWorker) {
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// revertWorker puts a worker back into free pool, recycling the goroutines.
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func (p *Pool) revertWorker(worker *goWorker) bool {
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if atomic.LoadInt32(&p.state) == CLOSED || (!p.infinite && p.Running() > p.Cap()) {
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if capacity := p.Cap(); (capacity > 0 && p.Running() > capacity) || atomic.LoadInt32(&p.state) == CLOSED {
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return false
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}
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worker.recycleTime = time.Now()
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@ -185,7 +185,7 @@ func (p *PoolWithFunc) Cap() int {
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// Tune changes the capacity of this pool.
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func (p *PoolWithFunc) Tune(size int) {
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if size < 0 || p.Cap() == size || p.options.PreAlloc {
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if size <= 0 || size == p.Cap() || p.options.PreAlloc {
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return
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}
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atomic.StoreInt32(&p.capacity, int32(size))
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