package afero import ( "os" "syscall" "time" ) // If the cache duration is 0, cache time will be unlimited, i.e. once // a file is in the layer, the base will never be read again for this file. // // For cache times greater than 0, the modification time of a file is // checked. Note that a lot of file system implementations only allow a // resolution of a second for timestamps... or as the godoc for os.Chtimes() // states: "The underlying filesystem may truncate or round the values to a // less precise time unit." // // This caching union will forward all write calls also to the base file // system first. To prevent writing to the base Fs, wrap it in a read-only // filter - Note: this will also make the overlay read-only, for writing files // in the overlay, use the overlay Fs directly, not via the union Fs. type CacheOnReadFs struct { base Fs layer Fs cacheTime time.Duration } type cacheState int const ( cacheUnknown cacheState = iota // not present in the overlay, unknown if it exists in the base: cacheMiss // present in the overlay and in base, base file is newer: cacheStale // present in the overlay - with cache time == 0 it may exist in the base, // with cacheTime > 0 it exists in the base and is same age or newer in the // overlay cacheHit // happens if someone writes directly to the overlay without // going through this union cacheLocal ) func (u *CacheOnReadFs) cacheStatus(name string) (state cacheState, fi os.FileInfo, err error) { var lfi, bfi os.FileInfo lfi, err = u.layer.Stat(name) if err == nil { if u.cacheTime == 0 { return cacheHit, lfi, nil } if lfi.ModTime().Add(u.cacheTime).Before(time.Now()) { bfi, err = u.base.Stat(name) if err != nil { return cacheLocal, lfi, nil } if bfi.ModTime().After(lfi.ModTime()) { return cacheStale, bfi, nil } } return cacheHit, lfi, nil } if err == syscall.ENOENT { return cacheMiss, nil, nil } var ok bool if err, ok = err.(*os.PathError); ok { if err == os.ErrNotExist { return cacheMiss, nil, nil } } return cacheMiss, nil, err } func (u *CacheOnReadFs) copyToLayer(name string) error { return copyToLayer(u.base, u.layer, name) } func (u *CacheOnReadFs) Chtimes(name string, atime, mtime time.Time) error { st, _, err := u.cacheStatus(name) if err != nil { return err } switch st { case cacheLocal: case cacheHit: err = u.base.Chtimes(name, atime, mtime) case cacheStale, cacheMiss: if err := u.copyToLayer(name); err != nil { return err } err = u.base.Chtimes(name, atime, mtime) } if err != nil { return err } return u.layer.Chtimes(name, atime, mtime) } func (u *CacheOnReadFs) Chmod(name string, mode os.FileMode) error { st, _, err := u.cacheStatus(name) if err != nil { return err } switch st { case cacheLocal: case cacheHit: err = u.base.Chmod(name, mode) case cacheStale, cacheMiss: if err := u.copyToLayer(name); err != nil { return err } err = u.base.Chmod(name, mode) } if err != nil { return err } return u.layer.Chmod(name, mode) } func (u *CacheOnReadFs) Stat(name string) (os.FileInfo, error) { st, fi, err := u.cacheStatus(name) if err != nil { return nil, err } switch st { case cacheMiss: return u.base.Stat(name) default: // cacheStale has base, cacheHit and cacheLocal the layer os.FileInfo return fi, nil } } func (u *CacheOnReadFs) Rename(oldname, newname string) error { st, _, err := u.cacheStatus(oldname) if err != nil { return err } switch st { case cacheLocal: case cacheHit: err = u.base.Rename(oldname, newname) case cacheStale, cacheMiss: if err := u.copyToLayer(oldname); err != nil { return err } err = u.base.Rename(oldname, newname) } if err != nil { return err } return u.layer.Rename(oldname, newname) } func (u *CacheOnReadFs) Remove(name string) error { st, _, err := u.cacheStatus(name) if err != nil { return err } switch st { case cacheLocal: case cacheHit, cacheStale, cacheMiss: err = u.base.Remove(name) } if err != nil { return err } return u.layer.Remove(name) } func (u *CacheOnReadFs) RemoveAll(name string) error { st, _, err := u.cacheStatus(name) if err != nil { return err } switch st { case cacheLocal: case cacheHit, cacheStale, cacheMiss: err = u.base.RemoveAll(name) } if err != nil { return err } return u.layer.RemoveAll(name) } func (u *CacheOnReadFs) OpenFile(name string, flag int, perm os.FileMode) (File, error) { st, _, err := u.cacheStatus(name) if err != nil { return nil, err } switch st { case cacheLocal, cacheHit: default: if err := u.copyToLayer(name); err != nil { return nil, err } } if flag&(os.O_WRONLY|syscall.O_RDWR|os.O_APPEND|os.O_CREATE|os.O_TRUNC) != 0 { bfi, err := u.base.OpenFile(name, flag, perm) if err != nil { return nil, err } lfi, err := u.layer.OpenFile(name, flag, perm) if err != nil { bfi.Close() // oops, what if O_TRUNC was set and file opening in the layer failed...? return nil, err } return &UnionFile{base: bfi, layer: lfi}, nil } return u.layer.OpenFile(name, flag, perm) } func (u *CacheOnReadFs) Open(name string) (File, error) { st, fi, err := u.cacheStatus(name) if err != nil { return nil, err } switch st { case cacheLocal: return u.layer.Open(name) case cacheMiss: bfi, err := u.base.Stat(name) if err != nil { return nil, err } if bfi.IsDir() { return u.base.Open(name) } if err := u.copyToLayer(name); err != nil { return nil, err } return u.layer.Open(name) case cacheStale: if !fi.IsDir() { if err := u.copyToLayer(name); err != nil { return nil, err } return u.layer.Open(name) } case cacheHit: if !fi.IsDir() { return u.layer.Open(name) } } // the dirs from cacheHit, cacheStale fall down here: bfile, _ := u.base.Open(name) lfile, err := u.layer.Open(name) if err != nil && bfile == nil { return nil, err } return &UnionFile{base: bfile, layer: lfile}, nil } func (u *CacheOnReadFs) Mkdir(name string, perm os.FileMode) error { err := u.base.Mkdir(name, perm) if err != nil { return err } return u.layer.MkdirAll(name, perm) // yes, MkdirAll... we cannot assume it exists in the cache } func (u *CacheOnReadFs) Name() string { return "CacheOnReadFs" } func (u *CacheOnReadFs) MkdirAll(name string, perm os.FileMode) error { err := u.base.MkdirAll(name, perm) if err != nil { return err } return u.layer.MkdirAll(name, perm) } func (u *CacheOnReadFs) Create(name string) (File, error) { bfh, err := u.base.Create(name) if err != nil { return nil, err } lfh, err := u.layer.Create(name) if err != nil { // oops, see comment about OS_TRUNC above, should we remove? then we have to // remember if the file did not exist before bfh.Close() return nil, err } return &UnionFile{base: bfh, layer: lfh}, nil }